macfuse/LoopbackFS-C/loopback.xcodeproj/xcshareddata/xcschemes/loopback.xcscheme

124 lines
4.6 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1240"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "436C6AFC1C59595E00C4FE10"
BuildableName = "loopback"
BlueprintName = "loopback"
ReferencedContainer = "container:loopback.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "436C6AFC1C59595E00C4FE10"
BuildableName = "loopback"
BlueprintName = "loopback"
ReferencedContainer = "container:loopback.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<PreActions>
<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Script"
scriptText = "# Unmount volumes&#10;umount -A -t &quot;${OSXFUSE_NAME}&quot;&#10;&#10;# Create source directory and mount point&#10;mkdir -p /tmp/dir&#10;mkdir -p /Volumes/loop">
<EnvironmentBuildable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "436C6AFC1C59595E00C4FE10"
BuildableName = "loopback"
BlueprintName = "loopback"
ReferencedContainer = "container:loopback.xcodeproj">
</BuildableReference>
</EnvironmentBuildable>
</ActionContent>
</ExecutionAction>
</PreActions>
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "436C6AFC1C59595E00C4FE10"
BuildableName = "loopback"
BlueprintName = "loopback"
ReferencedContainer = "container:loopback.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<CommandLineArguments>
<CommandLineArgument
argument = "-omodules=threadid:subdir,subdir=/tmp/dir"
isEnabled = "YES">
</CommandLineArgument>
<CommandLineArgument
argument = "-oallow_other,native_xattr,volname=loopback"
isEnabled = "YES">
</CommandLineArgument>
<CommandLineArgument
argument = "-f"
isEnabled = "YES">
</CommandLineArgument>
<CommandLineArgument
argument = "/Volumes/loop"
isEnabled = "YES">
</CommandLineArgument>
</CommandLineArguments>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "436C6AFC1C59595E00C4FE10"
BuildableName = "loopback"
BlueprintName = "loopback"
ReferencedContainer = "container:loopback.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>